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Disambiguous.png This article is about the Quest. For the actual Arena, see Arena.
The Arena
Quest Card Emblem.png
Type Gold Quest Icon.png Gold Quest
Preceding White Balverine
Succeeding Finding Theresa Again
Start Arena Entrance
End Arena Entrance
Reward Various Gold
2000 Renown
Trophies Champion's Seal
King Scorpion Stinger (depending)
Boasts 4

The Arena is a quest in Fable, Fable: The Lost Chapters, and Fable Anniversary. It becomes available after completion of the White Balverine quest. The Arena sets the Hero fighting various creatures from all over Albion, some that the player will have fought before, and some that the Hero will only see here.


  • No Protection - You must complete the quest whilst wearing no clothing or armour
  • With Out a Scratch - You must not receive any damage
  • Clean Sweep - You must kill your Rival Hero
  • Merciful Hero - You do not kill your Rival


The Hero faces off against the fearsome Arachanox.

The Arena consists of eight rounds. In each of them, the Hero will face four rounds of enemy creatures, aside from the last three rounds.

Rounds & Gold Reward[]

  1. Wasps - 100
  2. Hobbes - 500
  3. Balverines - 1000
  4. Undead - 2000
  5. Bandits - 3000
  6. Earth Trolls - 4000
  7. Rock Trolls - 8000
  8. Arachanox - 10,000

Most of the rounds are fairly easy, since most of them have been seen before. In the third round, Whisper will join in, making the fights somewhat easier. Whisper often gets in your way and does not make for a very strategic team member as she will back away from Earth Trolls allowing them to focus The Hero making it somewhat harder to complete.

While you can choose to stop after any number of rounds, it is best not to do so, as when you do your gold reward goes back to zero. In Fable Anniversary, there is an achievement for completing all eight rounds without taking a break.

Once you've finished all eight rounds, you will finally get a look at the infamous Jack of Blades. He will then ask you and Whisper to fight to the death to put on a "good show." Once Whisper's health is low enough you get the option to kill her or let her live. If you kill her, you get 10,000 extra gold, and if you let her live, she returns to her homeland and isn't seen again. However, you acquire good morality points for letting her live.


  • Champion Seal
  • King Scorpion's Sting


  • If you leave between rounds and come back, the guards, Al and Bert, will have some humorous dialogue. Al will make puns related to the current round's enemies.
    Round 1
    Al: "Ah, round one. They always tell me this one gives them the biggest buzz."
    Round 2
    Al: "Second round, eh? Make sure you don't get mobbed out there."
    Bert: "Mobbed by Hobbes. Ha ha. Funny that."
    Al: "Right, Bert, that's enough, come on through."
    Round 3
    Al: "Third round now. It all starts getting a bit hairy."
    Bert: "Oh I get it... Very hairy, yeah. Funny, Al."
    Round 4
    Al: "I'm glad I don't have to go out there. The next foes are dead hard."
    Bert: "Dead hard, did you say? Ha ha. You're a funny man, Al."
    Round 5
    Al: " Do you know, the next round is so tough we might have banned it."
    Bert: "Banned it? Sounds like Bandit! Ha ha! Hilarious."
    Round 6
    Al: "Who'll win the next round? I'd bet the Earth on the next beast."
    Bert: "Ha ha. Earth. Earth Troll. Ha. Funny."
    Round 7
    Al: "The next round will kill you stone dead!"
    Bert: "Stone! Yeah, Stone Troll. Brilliant, that. Very funny.
    Round 8
    Al: "I heard this round has a real sting in the tail."
    Bert: "Sssh, don't give away any secrets"
    Al: "Oh yes. Sorry. Nearly spoilt it, didn't I? Er, you better go in."

Special Notes & Bugs[]

  • Should you choose to spare Whisper's life, you can visit with her afterwards in Oakvale for a short cut-scene.
  • By the entrance to the central area of the Arena (where the two guards are standing) is a neutral Balverine in a prison cell. This Balverine can actually be attacked with a bow and killed, although you will be unable to collect the Experience. The Balverine will also turn hostile when attacked with a bow, but will act the same otherwise.
  • The arena store is the first place where you can buy restocking silver/piercing augmentations, but the lack of accessible beds means you'll have to wait the entire day before the store restocks. The next spot you can buy restocking silver/piercing augmentations is 6 main quests later in Hook Coast.
  • This is one of only three opportunities to gain the White Balverine as a pet with the Summon spell. (Provided you chose to pay ransom to the bandit for the chief of knothole glades son)
  • There is a bug with using hero saves during the actual fight with Arachanox, always hero save prior to this fight (if farming experience) to avoid the corruption of data.
  • When waiting for the start of a round, if you select the game master and the Arena master at the same time, the cutscene that says Chameleon has died, will get a glitch where your gold is changed to 9999999999. For the rest of the game, you can hear the sound of gold being picked up. However, if you reload the game the gold pickup sound will stop, and you'll keep the gold.

See also[]

Fable Quests