Skorm's Bow is a legendary longbow featured in Fable, Fable: The Lost Chapters, and Fable Anniversary. It is rumoured to have once belonged to the deity Skorm, though this claim is disputed by the Oracle, which denies the existence of both Skorm and Avo. The bow is regarded as the most powerful ranged weapon in the series, notable for its ability to charge indefinitely. It also features a distinctive blood-red plate protecting the wielder’s bow hand.
Description[]
Fabled weapon of the Overberg, this longbow carries dark and terrible secrets that seem to propel arrows with a unique power.
Appearance[]
The bow has a curved grey frame with brown and gold fittings, and golden plating at the tips. At its center is a dome-shaped grip adorned with a red orb and matching crimson lines.
Acquisition[1][]
Obtaining Skorm’s Bow depends on several factors, most notably the timing of the sacrifice performed at the Chapel of Skorm.
Key Factors[]
- The sacrifice must occur as close to midnight as possible, regardless of alignment.
- The day of the week matters; the optimal time is Saturday transitioning into Sunday (Game Days Passed values 5, 12, 19, etc.).
- The total and current health of the sacrifice influence success, with the Bandit Camp mercenary being the most viable candidate due to his high health.
- The Hero’s alignment should be neutral to good. While the exact degree of good alignment does not matter, being evil significantly reduces the chance of success. Alignment modifiers from clothing or tattoos are disregarded—only the Hero’s true alignment is considered.
- Other rumored factors (such as sunrise/sunset, clothing effects, or hidden thresholds) have been tested and found to be irrelevant.
Method[]
- Progress far enough to access Twinblade’s Camp, or use the summon-clipping exploit to enter early.
- Adjust the Hero’s true alignment to neutral or higher.
- Travel to the Chapel of Skorm to create a recall point in the teleport menu.
- Sleep at the bandit camp bedrolls until the Game Days Passed counter matches a Saturday.
- Sleep once more, then immediately hire the Bandit Camp mercenary. This establishes a timing reference based on his coin collection intervals (every one minute of real-time gameplay).
- Use the recall teleport to return to the Chapel of Skorm.
- Wait for three coin-drop intervals to pass, then begin the sacrifice roughly four seconds after the third drop.
- Proceed quickly through the acolyte’s dialogue to maximize chances of success.
Players may create a safety save after the second coin drop, allowing repeated attempts if the timing fails. Alternatively, sacrificing when hearing the line “Lights out, you ’orrible lot!” can also yield the bow, though with a reduced chance.
Notes[]
- The weapon cannot be acquired without the Hero committing evil acts.
- Skorm’s Bow delivers more base damage per hit than any other weapon, even without augmentations.
- It is particularly effective against Jack of Blades, trolls, and succubus nymphs, due to its high damage and unlimited charge time.
- Consuming a Moonfish will instantly change the time from day to night, though relying on this method to reach midnight is not recommended.
- Multiple NPC types—including bandits, traders, and even guards—can be led to the chapel and sacrificed. Certain quest-related followers may also be sacrificed under specific conditions, sometimes producing persistent glitches.
- If used against one of Skorm’s own followers, a voice will admonish the Hero, saying: “You misuse my weapon, heretic.”
Video[]
Gallery[]
- ↑ Avethis, Fable Speedrunning Discord server. https://discord.com/channels/103567577560666112/103567577560666112/1053760468348575845
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