The Fable Wiki
The Fable Wiki
No edit summary
(14 intermediate revisions by 8 users not shown)
Line 1: Line 1:
  +
'''Ships''' are used to travel distances over water. They are mostly seen in ports like [[Bowerstone]], [[Bloodstone]] and [[Westcliff]]. Ships can be used by the player to quickly travel between places separated by water. [[Albion]] places a heavy emphasis on using ships for travel and trade.
'''Ships''' are encountered a few times throughout [[Fable II]]. There is also a ship in [[Fable: The Lost Chapters]].
 
Ships are also the main way of transportation, because there are no more cullis gates. That and walking.
 
   
 
== The Lost Chapters ==
 
== The Lost Chapters ==
  +
Though [[Oakvale]] and [[Bowerstone (Fable)|Bowerstone]] are considered burgeoning sea-ports, there are relatively few ships and almost no docks worth speaking of present in either city. There is, however, an ancient, tattered ship known as the [[Ship of the Drowned]] that is summoned by the [[Hero of Oakvale|Hero]] to travel into the foreboding [[Northern Wastes]].
The [[Ship of the Drowned]] is the ship that takes you to the [[Northern Wastes]].
 
  +
  +
===Hook Coast to the Northern Wastes===
  +
Travel between [[Hook Coast]] and the Northern Wastes is only required the first time the Hero travels there, using the Ship of the Drowned.
   
 
== Fable II ==
 
== Fable II ==
  +
Five hundred years later, ships play a much greater role in the Age of Enlightenment, likely due to improvements made in maritime navigation and the further exploration of Albion. Ships can be docked in dedicated ports such as those in [[Bowerstone (Fable II)|Bowerstone]], [[Westcliff]], and the pirate port of [[Bloodstone]]. As befitting the era, these vessels are still primarily powered by traditional sails.
   
 
=== The Marianne ===
 
=== The Marianne ===
[[Captain Dread]]'s ship, ''The Marianne'' is encountered in the [[Treasure Island of Doom!]] quest. It takes you to [[Lion Head Isle]].
+
[[Captain Dread]]'s ship, [[The Marianne]] is encountered in the [[Treasure Island of Doom!]] quest. It takes you to [[Lion Head Isle]].
  +
 
=== The Ship to The Spire ===
 
A ship takes you to [[Tattered Spire|the Spire]] after you complete The [[Crucible]] and leave to go and rescue [[Garth]].
  +
 
=== Bloodstone to Westcliff ===
 
A ship takes you from [[Bloodstone]] to [[Westcliff]] whenever you want for 25 [[gold]]. Just talk to the captain and he will take you. These ships are the main way of getting out of Bloodstone, as it is surrounded by [[Wraithmarsh]].
  +
  +
=== Bowerstone to Knothole Island ===
  +
While not being an actual ship, Gordon takes you to [[Knothole Island (Location)|Knothole Island]] in his homemade submarine from the docks in [[Bowerstone (Fable II)|Bowerstone]] [[Bowerstone Market|Market]].
  +
  +
== Fable III ==
  +
Fifty years later, the vessels of the era are incorporating steam engines into their design, as befitting the Age of Industry. However because this invention is relatively new, almost all ships use a combination of steam and sail power. These vessels sport two paddle wheels and two masts, again suggesting portable steam power is not yet powerful enough to be used on its own. Most are found in the ports of [[Bowerstone (Fable III)|Bowerstone]].
  +
  +
The Albion Navy is seen in one short cutscene in which the [[Hero of Brightwall|Hero's]] ship is sunk by the pursuing Royal Navy, resulting in the Hero being stranded on the [[Unknown Shore]] of [[Aurora]]. Once there, the Hero procures the services of the Auroran Navy.
  +
  +
===Bowerstone Industrial to the City of Aurora===
  +
A ship takes you from [[Bowerstone Industrial]] to the [[City of Aurora]] after the revolution. Just talk to the captain and he will take you.
   
  +
===Bowerstone Old Quarter to Ravenscar Keep===
=== The Ship to [[Tattered Spire|The Spire]] ===
 
  +
After the failed assassination attempt in [[Traitor's Keep: Throne of Blood]], access between mainland Albion and [[Ravenscar Keep]] is unlocked from a dock in [[Bowerstone Old Quarter]]. Just talk to the captain and he will take you.
A ship takes you to the Spire after you complete The [[Crucible]] and leave to go and rescue [[Garth]].
 
   
  +
===Additional Locations===
=== [[Bloodstone]] to [[Westcliff]] ===
 
  +
During the quests involved in the [[Traitor's Keep]] DLC, access to [[Clockwork Island]] and the [[Godwin Estate]] are unlocked first via travel by ship.
A ship takes you from Bloodstone to Westcliff whenever you want for 25 [[gold]]. Just talk to the captain and he will take you.
 
 
[[Category:Fable II]]
 
[[Category:Fable II]]
  +
[[Category:Gameplay]]
  +
[[Category:Fable III]]

Revision as of 10:47, 21 February 2013

Ships are used to travel distances over water. They are mostly seen in ports like Bowerstone, Bloodstone and Westcliff. Ships can be used by the player to quickly travel between places separated by water. Albion places a heavy emphasis on using ships for travel and trade.

The Lost Chapters

Though Oakvale and Bowerstone are considered burgeoning sea-ports, there are relatively few ships and almost no docks worth speaking of present in either city. There is, however, an ancient, tattered ship known as the Ship of the Drowned that is summoned by the Hero to travel into the foreboding Northern Wastes.

Hook Coast to the Northern Wastes

Travel between Hook Coast and the Northern Wastes is only required the first time the Hero travels there, using the Ship of the Drowned.

Fable II

Five hundred years later, ships play a much greater role in the Age of Enlightenment, likely due to improvements made in maritime navigation and the further exploration of Albion. Ships can be docked in dedicated ports such as those in Bowerstone, Westcliff, and the pirate port of Bloodstone. As befitting the era, these vessels are still primarily powered by traditional sails.

The Marianne

Captain Dread's ship, The Marianne is encountered in the Treasure Island of Doom! quest. It takes you to Lion Head Isle.

The Ship to The Spire

A ship takes you to the Spire after you complete The Crucible and leave to go and rescue Garth.

Bloodstone to Westcliff

A ship takes you from Bloodstone to Westcliff whenever you want for 25 gold. Just talk to the captain and he will take you. These ships are the main way of getting out of Bloodstone, as it is surrounded by Wraithmarsh.

Bowerstone to Knothole Island

While not being an actual ship, Gordon takes you to Knothole Island in his homemade submarine from the docks in Bowerstone Market.

Fable III

Fifty years later, the vessels of the era are incorporating steam engines into their design, as befitting the Age of Industry. However because this invention is relatively new, almost all ships use a combination of steam and sail power. These vessels sport two paddle wheels and two masts, again suggesting portable steam power is not yet powerful enough to be used on its own. Most are found in the ports of Bowerstone.

The Albion Navy is seen in one short cutscene in which the Hero's ship is sunk by the pursuing Royal Navy, resulting in the Hero being stranded on the Unknown Shore of Aurora. Once there, the Hero procures the services of the Auroran Navy.

Bowerstone Industrial to the City of Aurora

A ship takes you from Bowerstone Industrial to the City of Aurora after the revolution. Just talk to the captain and he will take you.

Bowerstone Old Quarter to Ravenscar Keep

After the failed assassination attempt in Traitor's Keep: Throne of Blood, access between mainland Albion and Ravenscar Keep is unlocked from a dock in Bowerstone Old Quarter. Just talk to the captain and he will take you.

Additional Locations

During the quests involved in the Traitor's Keep DLC, access to Clockwork Island and the Godwin Estate are unlocked first via travel by ship.