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Area of The Northern Wastes
Location Information
Related Quests Oracle of Snowspire
Enemies Summoners
Ice Troll


NPCs Ghosts
Exits Northern Wastes Foothill

The Necropolis is a location in Fable: The Lost Chapters and Fable Anniversary. It was once a sprawling city in the Northern Wastes. Now reduced to rubble by time, the ruin plays host to a large number of its former inhabitants who still roam its streets despite being long dead. The Necropolis used to be a town, as lively and prosperous as any other, until an inhabitant made deals with eldritch powers from beyond the world. Because of the selfishness of this one person, the entire town was annihilated. It happened so quickly, that many of the citizens of the city have not realized they are dead yet. These ruins are also rumored to be the home of the Glyphs of Inquiry, four important tablets that have instructions to use the dormant Oracle. The people of nearby Snowspire refuse to enter the Necropolis for fear of its ghostly dwellers and zombies patrolling there.


The entrance to the Necropolis is found in the Northern Wastes Foothill; it is the northernmost gate. Guards apparently have a post here, since access to the Necropolis is denied to travellers until the quest Oracle of Snowspire is taken. When the Hero visits the Necropolis for the first time, a guard will explain to him what happened to the town.

The town features a Demon Door which contains a Legendary weapon, The Bereaver. To acquire this the Hero must forfeit all silver keys. If the Hero avoided obtaining any silver keys prior to meeting the door, he will accept that and open straight away.

There is also a Silver key chest in the Necropolis. It requires 25 silver keys to be opened and contains the Archon's Battle Armour.

The area is very desolate and the Hero may encounter the ghosts of the former villagers along with some corpses and graves. The ghosts can be heard talking, asking themselves what happened, where everyone is and things they still have to do, although they are already dead. Several enemies live in this area, including frost Balverines, Wraiths and an ice troll.

Map Description[]

The Haunted Necropolis was once a thriving city, until an unknown cataclysm turned it into a ghost town.


  • A. Syme. Friend of Scythe, but not as good as staying alive.
  • Adam Sibbick. Life had a nasty effect on him.
  • Chris, buried here.
  • D. Buzugbe. Spent his life painting whores, died from many weeping sores.
  • Dominic. Clubbed to death
  • "Filler" Noyce. Gravekeeper extraordinaire.
  • G. Portes. He came to a gooey end.
  • George W. "He gave support until the end."
  • I. Denniston. One drunken punch-up too many saw him meet his maker.
  • I. Lovett. Albion is beautiful.
  • J. Glover. Died of Lead Poisoning.
  • Jeff The Brute, killed by a lute.
  • Kiernan. Fell asleep and forgot to wake up.
  • Luc. Brought the world to life, but the world didn't repay the favour.
  • My quest was for happiness, but they worked me into the ground.
  • R Stevens. "He built this city. Now he lies in this hole."
  • S. Rutland. Met his own deadline.
  • S. Van Tilburgh. Town Crier, burnt on a pyre.
  • T. Fung. Master Spellweaver.
  • T. Timmins. Tested a prototype anti-Balverine hat. It didn't work.


  • The story of the Necropolis's destruction bears a striking similarity to the fate that would befall the town of Oakvale centuries later, which was brought about by a pact made between the man who would come to be known as Reaver and the evil Shadow Court.
  • It is unlikely that the town's original name is Necropolis, since this means "city of the dead" and it alludes to it being a cemetery. This name was probably given to the town after its villagers were killed.
  • After the quest Oracle of Snowspire the Former inhabitants no longer speak should the Hero return after this quest or after the main story, Instead they'll wander around and ignore him and on rare occasions even stare at him and sometimes pointing at him as though they are telling him to get out.
  • If you cast a high level Fireball near one of the ghosts it wil be knocked by the explosion just like a normal NPC.
  • The music that is played in the Necropolis is the same music which is played in the Lychfield area.
  • The Necropolis was meant to have an appearance in the original Fable but it was cut before its release.
  • According to co-creator Dene Carter, the original intention for the Necropolis map was to stop Jack of Blades from getting the Septimal Key. This was changed to Hook Coast, once the map was scrapped from the original game.


Fable Locations
Bandit Camp Abandoned Road Twinblade's Camp Twinblade's Elite Camp Twinblade's Tent
Bargate Bargate Prison Prison Path Gibbet Woods Windmill Hill Headsman's Hill Headsman's Cave
Bowerstone Bowerstone South Bowerstone North Bowerstone Quay Bowerstone Jail
Darkwood Darkwood Entrance Darkwood Marshes The Darkwood Bordello Darkwood Lake Darkwood Camp Ancient Cullis Gate Darkwood Weir Chapel of Skorm
Greatwood Greatwood Entrance Fisher Creek Orchard Farm Greatwood Lake Greatwood Gorge Rose Cottage Greatwood Cullis Gate Greatwood Caves
Heroes' Guild Heroes' Guild Guild Woods The Chamber of Fate
Lychfield Lychfield Graveyard Old Graveyard Path Circle of the Dead Prison Tunnels Cliffside Path Underground Passage Underground Chamber Underground Tunnel
Oakvale Oakvale Grey House Barrow Fields Memorial Garden Clifftop Path
Witchwood Witchwood Cullis Gate Witchwood Stones Temple of Avo Witchwood Lake Knothole Glade Witchwood Arena Arena Entrance Hall of Heroes Arena Waiting Area
Northern Wastes Lost Bay Northern Wastes Foothill Necropolis Archon's Shrine Snowspire Archon's Folly
Others Lookout Point Picnic Area Hobbe Caves Hook Coast