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Attention: Fable Series Development This page contains information regarding the development of the Fable series, people and/or companies directly or indirectly involved in it. |
Joss Moore is a British, Software Engineer that works for DeepMind. He originally started his role in the video game industry as a coder / programmer for Big Blue Box studios, during the development of the original Fable. Joss would later contribute to other games in the series, such as being a programmer for Fable II and even a Gameplay Programmer for Fable III. He is even credited with a "Special Thanks" for the spin-off game, Fable Heroes.
After the shut down of Lionhead Studios, Joss Moore would go on to work on other games such as CSR Racing 2 and Ironcast in 2015.
Big Blue Box Studios[]
Joss Moore first started his role in the video game industry by working on the original Fable as a Programmer for Big Blue Box Studios in the early 2000s. He would continue contibuting to the series as a Programmer for Fable II in 2008 and even a Gameplay Programmer during the development of Fable III in 2010.
Lionhead Studios[]
When Big Blue Box Studios merged with Lionhead Studios, a lot of the developers became a part of the teams over at Lionhead Studios. This gave developers like Joss the opportunity to work on spin-off games for the series, such as Fable Heroes in 2012, where he is credited with a "Special Thanks" for its creation.
Ripstone Ltd[]
After the closing of Lionhead Studios, Joss would go on to help make the Kickstarter game Ironcast in March, 2015.
NaturalMotion Games Ltd[]
Sometime after working on Ironcast, he would go work as Additional Support on a racing game called CSR Racing 2 in Decemeber, 2015.
DeepMind[]
Joss Moore would go onto work for a British Software Company called DeepMind as a Software Engineer.