The Fable Wiki
The Fable Wiki
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====Conclusion====
 
====Conclusion====
You have breathed life into an entire garden full of gnomes, an act that cound not possibly have any negative consequences in the future.
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*You have breathed life into an entire garden full of gnomes, an act that cound not possibly have any negative consequences in the future.
 
====Reward====
 
====Reward====
10 Guild Seals
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*10 Guild Seals
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Next Quest
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*[[Gnomes are Evil!#Walkthrough|Gnomes are Evil!]]
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==Notes==
 
==Notes==
 
*The [[Gargoyles|gargoyle]] statue picked up is the same type that taunted people in [[Fable 2]], though now it's silent.
 
*The [[Gargoyles|gargoyle]] statue picked up is the same type that taunted people in [[Fable 2]], though now it's silent.

Revision as of 17:07, 30 October 2010

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Gnomes are Great is a quest in Fable III. It becomes available during the quest Leaders and Followers.

Walkthrough

Brian in Brightwall has devoted his life to collecting gnome statues to such an extent that his 'best friend' is Johnathan, one of his gnome statues. Johnathan's present hasn't arrived and Brian wants you to find it. Head to Mistpeak Valley to find the delivery coach carrying Johnathan's package. Follow the quest path killing wolves as needed till you come to the broken down carriage. A pair of mercenaries are contemplating their recent attack and the strange cargo. Once they spot you more mercenaries will spawn, kill them and approach the stone gargoyle on the ground. After collecting the gargoyle return to Brian in Brightwall. On returning Brian tells you to place the gargoyle on the nearby pedestal, do so and wait for the small scene to play out ending the quest.

Description

Conclusion

  • You have breathed life into an entire garden full of gnomes, an act that cound not possibly have any negative consequences in the future.

Reward

  • 10 Guild Seals

Next Quest

Notes

  • The gargoyle statue picked up is the same type that taunted people in Fable 2, though now it's silent.
  • At the end of the scene the gnomes begin to talk, but instead of taunting the player they give generaly good advice.
  • After finishing the quest Brian and his gnomes begin to sing in unison.