A Class is an aspect of your Hero's personality in Fable and Fable TLC that, in the Hero's description, is preceded by their renown (familiarity status) and followed by their title. Your Hero's class is determined by your experience spending (levelling up) and method of combat (mastery of strength, skill or will). If you want to stay a certain class, keep using the same fighting style and try to avoid levelling up other stats.
List of Classes[]
(Note: Click the box icons to sort the columns and group classes by name, mastery or statistic.)
Class | Master of | Levelled-up |
---|---|---|
Apprentice | Any | None |
Warrior | Strength | Physique |
Knight | Skill | Physique |
Battle Mage | Will | Physique |
Fighter | Strength | Health |
Soldier | Skill | Health |
Theurgist | Will | Health |
Barbarian | Strength | Toughness |
Bountyhunter | Skill | Toughness |
Sorcerer | Will | Toughness |
Hunter | Strength | Speed |
Scout | Skill | Speed |
Moonchaser | Will | Speed |
Slayer | Strength | Accuracy |
Archer | Skill | Accuracy |
Seer | Will | Accuracy |
Infiltrator | Strength | Guile |
Rogue | Skill | Guile |
Warlock | Will | Guile |
Spellwarrior | Strength | Spells |
Witchhunter | Skill | Spells |
Will User | Will | Spells |
Spellsword | Strength | Magic Power |
Mystic | Skill | Magic Power |
Invoker | Will | Magic Power |
Other "Classes"[]
For the commonly mistaken non-classes such as Assassin, Paladin, Druid & Runemaster, please see the titles page. The game code source below also gives more detail.
Sources[]
Actual game code can be found here.
Previous page source from GameFAQs.